UnReal World forums

UnReal World => Suggestions => Topic started by: JP_Finn on April 28, 2020, 06:06:26 AM

Title: Tilegfx for peeled trees and seasonal graphic changes for deciduous trees.
Post by: JP_Finn on April 28, 2020, 06:06:26 AM
Suggestion to add tilegfx for bark peeled trees.
Game keeps record of peeled trees, as you can’t peel same tree twice. So referencing that status should be straight forward.
Title: Re: Tilegfx for peeled trees
Post by: JP_Finn on May 22, 2020, 06:15:54 AM
Secondary request for yellow/orange/red/brown leaves on deciduous trees during fall/autumn and no leaves on them during winter.
Just graphics, mood, immersion standpoint. Ground changes color, would be sweet to see deciduous/ leaf trees change colors too.
Title: Re: Tilegfx for peeled trees and seasonal graphic changes for deciduous trees.
Post by: koteko on May 28, 2020, 12:47:53 PM
Good ideas :D
Title: Re: Tilegfx for peeled trees and seasonal graphic changes for deciduous trees.
Post by: Sami on January 05, 2021, 06:00:28 PM
Suggestion to add tilegfx for bark peeled trees.
Game keeps record of peeled trees, as you can’t peel same tree twice. So referencing that status should be straight forward.

Yep, that's only missing due to lack of time. I'd kind of like to add it as overlaid small  graphics, or other marker, so that it's less tile re-drawing.