UnReal World forums

UnReal World => Bug reports => Not bugs => Topic started by: Brygun on April 22, 2020, 01:58:34 PM

Title: [not a bug] Length command issue
Post by: Brygun on April 22, 2020, 01:58:34 PM
First posted to modding board:
https://www.unrealworld.fi/forums/index.php?topic=5464.0

Starting to suspect a bug so posting here.

>>>

The recipe below was generating 15 foot lengths not 10 foot. Not sure why.


.Split spruce twig. (2) "Cord" [effort:1] [phys:hands,one-handed] *CARPENTRY* /10/ %-45% [patch] [LENGTH:10] [assist:1]
{Spruce twig}   [remove] [patchwise]
{Knife}<Small knife>
[PRICE:0.1]
[MATERIAL:wood]
// This is a readily available general tying equipment.
// For any mod recipe that previously had {Tying equipment} requirement
// I recommend assessing if {*cord} 'Cord' would be better:
// Like bows, arrows, bags, nets, fishing rods etc.
// Length assumes splitting a reasonable branch in two
// Also results in shorter yields as a primitive method
Title: Re: Length command issue
Post by: Privateer on April 23, 2020, 09:02:48 PM
This is I think resolved in OP.

[Tag] location in recipe was in wrong position.
Title: Re: Length command issue
Post by: Brygun on April 24, 2020, 04:12:08 PM
Yes, tanks to Privateers help it has been fixed.

Can be moved to "not a bug"