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UnReal World => Gameplay questions => Topic started by: StefanPravda on February 22, 2020, 09:50:21 PM

Title: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 22, 2020, 09:50:21 PM
Hey guys

Is it viable to use a pack of dogs for taking down Njerpez and robbers? If yes, how many dogs to play on the safe side. I know they are not really good for hunting cause they ruin the skins, but I am thinking about trying some kind of dog kennel game :D

Thanks
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: PALU on February 22, 2020, 10:12:38 PM
I've never tried it, typically having a single dog. Dogs have the definite advantage that they don't fire at the other party members in their backs, but at the same time the disadvantage of not having much in the way of armor. Thus, I'd expect it to work with a sufficiently large pack, but also that you'd have a significant turn over, and deplete the world of dogs to buy.
Also note that the number of locations you can attack a character from is limited, so a pack of dogs will definitely get in your character's way (and no, you CAN'T shoot over their heads).
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 22, 2020, 10:29:07 PM
Darn, so I need to test it :D And see if it's fun. Maybe do a little save scum until I find a balance between the number of dogs and the maintenance. Hunting for food at least should be easier, ignoring the skin issues.

EDIT: Is it possible to lose dogs if they run after some beasts? Or they return to you.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Bert Preast on February 22, 2020, 11:10:41 PM
I amassed a pack of 14 dogs with one character - he was a sailor shipwrecked on the islands, and the islanders robbed him and left him for dead.  He vowed revenge and after a year he returned in full kit with the dogs, and the havoc he wreaked on the islander villages was something to see.  I can highly recommend it  ;D   

EDIT: I lost a few dogs clearing the villages when they got injured and ran away.  I have also lost dogs hunting, but mostly they seem to find their way home eventually. 
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: ineedcords on February 22, 2020, 11:43:52 PM
Hey guys

Is it viable to use a pack of dogs for taking down Njerpez and robbers? If yes, how many dogs to play on the safe side. I know they are not really good for hunting cause they ruin the skins, but I am thinking about trying some kind of dog kennel game :D

Thanks
I am currently travelling with 6 dogs, 2 big, 2 female I think.
I encountered Kaumi robbers and another robber band, single njerp (twice), single bear and pack of 6 made short work of all threats. I have had to replace a single dog only.

I also saved and experimented with attacking a spotted wolf pack, I knew it was a bad idea (hence the save) just wanted to find out how bad. It turns out pretty bad as wolves screwed up the dogs totally, lost the truck (cow) and all dogs but 2 and I wouldn't have made out alive had I tried to play that scenario any longer.

I rolled back and made a mental note to amass 30 dogs as soon as I can.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 22, 2020, 11:50:42 PM
amass 30 dogs as soon as I can.
:o ;D :-*
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 22, 2020, 11:52:05 PM
Do dogs autoheal? Or do I have to whisper into their ears? Thanks
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Tom H on February 23, 2020, 01:06:38 AM
I bumped into a robber ambush once with a Companion and 3 dogs in my group. In the end, the dogs killed 3 of the robbers' total, I killed two, and my Companion got one. The dogs didn't have a scratch, the Companion died.

The dogs actually worked as a pack, taking on one at a time. The robbers came as a group of three followed by the others, staggered.

Imo, dog packs are viable against robbers and Njerp, although the latter may have their own dogs now and those really can mess up the contest because they'll flee and then return to fight again.

I've had single wolves and a solitary lynx rip my pack up, otoh. I wouldn't willingly commit them to combat with those types, especially against a wolf pack. In fact, there was a time when a single bull wounded all three dogs when I let them run him down. Contrary to that, my packs have done pretty well against bears as I've never lost a dog when they fought them. 

And, yes, you CAN lose a dog when they get too far away. If you get up north, those tribes often have hunting horns for trade, useful for recalling your dogs.

The dogs heal some really nasty wounds. If they're hurt badly, they will constantly try to flee, so, keep them tied up when they're in that condition until they heal enough to lose the 'fleeing' trait.

Edit: Severely injured dogs will attempt to "escape", not 'flee'. While in that mode they won't eat when you feed them, despite their 'starving' aspect.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Plotinus on February 23, 2020, 07:58:41 AM
dogs autoheal but if they're bleeding you can and should do F7 to stop them from bleeding out, as soon as you've dealt with the combat situation enough to keep from getting inerrupted
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 23, 2020, 09:48:06 AM
Hm, maybe it's time for some dog armor :P Thanks for the answers. Can armor be modded for dogs?
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: PALU on February 23, 2020, 02:12:18 PM
Hm, maybe it's time for some dog armor :P Thanks for the answers. Can armor be modded for dogs?
Given that modders have failed to find a way to mod containers for animals, I doubt it. Also, I'm rather sure they didn't use armor on dogs in Iron Age Finland.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 23, 2020, 02:15:33 PM
Hm, maybe it's time for some dog armor :P Thanks for the answers. Can armor be modded for dogs?
Given that modders have failed to find a way to mod containers for animals, I doubt it. Also, I'm rather sure they didn't use armor on dogs in Iron Age Finland.

I added something useful for animal hauling: https://www.unrealworld.fi/forums/index.php?topic=5376.0. Using it on my bulls and works fine. Although I don't know how to use graphics and stuff like that, so graphically it shows nothing.

And I am pretty sure too they didn't use armored dogs  ;D
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Ara D. on February 23, 2020, 09:02:30 PM
Oh the glorious mutts how I love these you furry wonders. Dogs if used right are great for hunting, you just have to understand how they behave. Anything smaller than them, foxes lynx gluttons they will most likely try and kill. Large game though they generally Chase and tire out, making active hunt much easier. If you and your furball get separated I don't recommend zooming out, shelter in place, literally build a shelter and wait. I usually try and zoom out to see if I get the message are you sure? Dog will be left behind,  I get to know my pal is alive. As to combat the pack is deadly when they work together. First thing to do is hit the look key. Identify anyone with a bow, and sieze the initiative. If you chose a target, the Archer, BEFORE the dogs auto agro to protect you they will obey it first, even bypassing closer does. Use them to cover the distance and shut down archers freeing you to engage closer melee targets.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Dungeon Smash on February 24, 2020, 06:14:43 PM
Good advice, also against tough melee enemies like armored njerps, bears, or wolfpacks i find the best option is to keep the dogs leashed and back into a corner or a wall of trees so that enemies can only approach from the front.  the dogs in front will act as a screen, allowing you to step out from behind and deal damage, then back away again.  The enemy will be forced to split its attention between you and the dogs, either way they will be getting attacked from multiple dogs at once.  I do this with 3 dogs (i find any more and it gets a little hard to manage) and I have never lost a fight.

For hunting, 3 dogs will also pretty much always tire out any large game.  It's as easy as finding the animal, unleashing the dogs, order them to attack, and follow the barking/running tracks.  Then just walk up and club the breathless animal to death.  Voila, instant pelt and meat every time.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: ineedcords on February 24, 2020, 09:45:35 PM
Good advice, also against tough melee enemies like armored njerps, bears, or wolfpacks i find the best option is to keep the dogs leashed and back into a corner or a wall of trees so that enemies can only approach from the front.  the dogs in front will act as a screen, allowing you to step out from behind and deal damage, then back away again.  The enemy will be forced to split its attention between you and the dogs, either way they will be getting attacked from multiple dogs at once.  I do this with 3 dogs (i find any more and it gets a little hard to manage) and I have never lost a fight.

For hunting, 3 dogs will also pretty much always tire out any large game.  It's as easy as finding the animal, unleashing the dogs, order them to attack, and follow the barking/running tracks.  Then just walk up and club the breathless animal to death.  Voila, instant pelt and meat every time.
With only 3 dogs in your army, how do you deal with the unfortunate scenario of getting force dropped into the world, facing a large wolf pack?
It seems to be game ending to me and I look for a solution for that.
30-dog army is one potential solution which I will try as soon as I can but in the mean time, if you have any solution or tips, it would be much appreciated.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 24, 2020, 10:08:38 PM
Wolves = run for your life.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: ineedcords on February 24, 2020, 11:35:51 PM
Wolves = run for your life.
Wolves = they outrun you.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Privateer on February 25, 2020, 12:29:48 AM
Wolves = run for your life.
Wolves = they outrun you.

 Kind of to topic;
 I've been attacked by wolves while I had dogs. An attack from behind knocks me out, screen goes black.
I figure "welp I'm dead". To my surprise the screen comes back to focus, two dead wolves and one dead dog within 2 tiles, One injured dog by my side and one dog missing. Following the blood trail away from the site I eventually find my third dog dead.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 25, 2020, 10:53:05 AM
I read all kind of cool adventures, why the heck don't I have those :)) Bears attacking cows near the cabin, wolves attacking behind the back, robbers ending up at you cabin. At my cabin the only thing I get is the annoying birds I have set up traps for so I get rid of them. And a lost elk.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Tom H on February 25, 2020, 03:36:08 PM
I read all kind of cool adventures, why the heck don't I have those :)) Bears attacking cows near the cabin, wolves attacking behind the back, robbers ending up at you cabin. At my cabin the only thing I get is the annoying birds I have set up traps for so I get rid of them. And a lost elk.

LoL...
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Privateer on February 25, 2020, 10:17:29 PM
I read all kind of cool adventures, why the heck don't I have those :)) Bears attacking cows near the cabin, wolves attacking behind the back, robbers ending up at you cabin. At my cabin the only thing I get is the annoying birds I have set up traps for so I get rid of them. And a lost elk.

 The only advice I can give is maybe you need to die more? Creating more opportunities to see rare(r) events.

Yea.. That's why I die so much ;)
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: StefanPravda on February 25, 2020, 10:27:16 PM
Lol v.2 :D
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Ara D. on February 26, 2020, 09:52:57 PM
On dealing with auto drop into wolves. You always start with your pets and companions to your east, and nobody agroed. Shift r to run always fight in run, your faster in run and thus more action, it more or less a free action switch between running and walking. then start to leash your dogs. I think wolves are some of the best modeled behaviors in the game. They are masters of hit and run, and if given a choice dislike a straight up toe to paw fight. Look around using the 9 key to flip 180 degrees, less actions to see the whole area. At this point if no wolf has attacked try to back away from the pack in what ever direction has the fewest furry gold mines, I mean death traps. Pick up any rocks and sticks that cross your path. At least in the last version I found that when hit by a throw rock or stick they will run away for a bit. Use that if one or more attacks you. Break their charge with a rock and keep backing away. Punches and kicks also seem to cause a "tactical retreat" reaction more than weapons do.

In short always try to maintain visual on the wolves get your dogs leashed and the goal is to get far enough away to zoom out so your objective in a fight is to get them to run, not to kill them all. That's what traps are for.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: ineedcords on February 27, 2020, 12:55:00 AM
On dealing with auto drop into wolves. You always start with your pets and companions to your east, and nobody agroed. Shift r to run always fight in run, your faster in run and thus more action, it more or less a free action switch between running and walking. then start to leash your dogs. I think wolves are some of the best modeled behaviors in the game. They are masters of hit and run, and if given a choice dislike a straight up toe to paw fight. Look around using the 9 key to flip 180 degrees, less actions to see the whole area. At this point if no wolf has attacked try to back away from the pack in what ever direction has the fewest furry gold mines, I mean death traps. Pick up any rocks and sticks that cross your path. At least in the last version I found that when hit by a throw rock or stick they will run away for a bit. Use that if one or more attacks you. Break their charge with a rock and keep backing away. Punches and kicks also seem to cause a "tactical retreat" reaction more than weapons do.

In short always try to maintain visual on the wolves get your dogs leashed and the goal is to get far enough away to zoom out so your objective in a fight is to get them to run, not to kill them all. That's what traps are for.
Thank you. I'll give it a try next time I come face to face with the kings of URW.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Tom H on February 27, 2020, 07:20:52 PM
The first time I ever encountered wolves I was a complete rookie. I fired some arrows and engaged in melee with one, then another who came along. I killed the first and the 2nd ran off SO, I started skinning the deader...and wolves kept returning, fighting, and running away! In the end, I got the skin and got away, having learned the wrong lesson- that wolves are not too dangerous.

The NEXT time I got dropped into a wolf pack I was hit from behind almost immediately and hamstrung. More charged in and, as I fought the ones I could see from my position lying on the ground, I was repeatedly hit from behind and, properly, killed. From this, I learned a better lesson- Run away! Wolves are for trapping, not fighting!

Honestly, I'm more afraid of a wolf pack than any single Njerp.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Labtop 215 on February 28, 2020, 12:25:25 AM
The first time I ever encountered wolves I was a complete rookie. I fired some arrows and engaged in melee with one, then another who came along. I killed the first and the 2nd ran off SO, I started skinning the deader...and wolves kept returning, fighting, and running away! In the end, I got the skin and got away, having learned the wrong lesson- that wolves are not too dangerous.

The NEXT time I got dropped into a wolf pack I was hit from behind almost immediately and hamstrung. More charged in and, as I fought the ones I could see from my position lying on the ground, I was repeatedly hit from behind and, properly, killed. From this, I learned a better lesson- Run away! Wolves are for trapping, not fighting!

Honestly, I'm more afraid of a wolf pack than any single Njerp.

Honestly, wolf packs are more dangerous than Njerp packs because wolves can move much faster.
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: ineedcords on June 15, 2021, 06:05:04 PM
On dealing with auto drop into wolves. You always start with your pets and companions to your east, and nobody agroed. Shift r to run always fight in run, your faster in run and thus more action, it more or less a free action switch between running and walking. then start to leash your dogs. I think wolves are some of the best modeled behaviors in the game. They are masters of hit and run, and if given a choice dislike a straight up toe to paw fight. Look around using the 9 key to flip 180 degrees, less actions to see the whole area. At this point if no wolf has attacked try to back away from the pack in what ever direction has the fewest furry gold mines, I mean death traps. Pick up any rocks and sticks that cross your path. At least in the last version I found that when hit by a throw rock or stick they will run away for a bit. Use that if one or more attacks you. Break their charge with a rock and keep backing away. Punches and kicks also seem to cause a "tactical retreat" reaction more than weapons do.

In short always try to maintain visual on the wolves get your dogs leashed and the goal is to get far enough away to zoom out so your objective in a fight is to get them to run, not to kill them all. That's what traps are for.
Kind of a necro but I think it is worth it as this is one of the best tips on this forum IMO...

Just to say I tried this and it saved my dogs (and my character). Thank you very much for sharing this method!
Title: Re: Is it viable to use a pack of dogs for taking down Njerpez and robbers?
Post by: Matti-patti on June 16, 2021, 06:06:03 PM
I think the most important things for dealing with accidental encounters with wolves are:

1) Always check your six (with the 180 degree turn).
2) When wolf makes sneak attack on you they attack your neck. Always wear all the neck armor you have in any situation you think you might run into wolf in.
3) Don't use pets aside dogs, the rest aggro wolves unerringly. Three to four big or regular dogs make for reasonable team of haulers.

When actually going to hunt wolves:

1) Armor up. And definitely at least mail cowl, cloth cowl (preferably two) and fur hood. Aside that, try to get at least circa 10 tear resistance in every other body part, preferably more.
2) Leave unessential items (water, food, tool axes etc.) elsewhere since you'll be more encumbered than during your typical hunt and wolves are more flighty than bears so you'll end up chasing them more.
3) Patience, my strategy at least is to bring their mobility down with damage and then chase them. Unlike with elks and reindeer I won't be ever bringing one down unless I got it cripple or limp from damage first before chasing it breathless.
4) Always check your six. Even when your are chasing a fleeing wolf down and you think you might be well away from rest of the pack, check your rear from time to time.
5) Consider leaving your dogs elsewhere (tied to a tree on nearby marked tile for example) when going to hunt. They are all but useless at protecting your ass and when they get aggroed they'll just run themselves breathless in the leash. A breathless dog is just giving a fresh wolf opportunity for easy kill.
6) You normally should avoid conifer forests and spruce mires when hunting, but with wolves you'll want to simply stay away as the low visibility can lead to nasty surprises.
7) Don't process the carcass on site of the kill. Either pick it up and carry it elsewhere or go fetch your dogs (a big dog is useful here) and pack it on them. Not a bad idea to ignore the big wolves since they are more of a hassle to carry. Or go kill them last once you have taken down rest of the pack.

Wolf hunting is bit different than regular hunting so it's nice change of pace and I don't think it's any more dangerous than bear hunting if you are careful. I never specifically trap wolves, so for me it's either active hunting or one walking into my lynx/wolverine traps. Too bad the otherwise decently valuable hides have habit of getting bit worn in the process, especially since I don't feel like pulling punches (or axe blows) with them.

EDIT: I lost a few dogs clearing the villages when they got injured and ran away.  I have also lost dogs hunting, but mostly they seem to find their way home eventually.

I once nearly lost a dog simply because it decided to go to sleep in middle of a chase. Luckily once I noticed this I was able to backtrack the tracks of the animal I was chasing (since my other dogs and PC didn't leave any) and find the sleeping dog. Had to abort the hunt though.