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UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: Plotinus on December 06, 2019, 07:41:46 PM

Title: [Fixed - persits in 3.61] Everlasting dog bone
Post by: Plotinus on December 06, 2019, 07:41:46 PM
Pekka's dog is eating a dog bone. The dog bone never gets used up. Eventually the dog stops being hungry. The dog can eat the dog bone forever.

I thought maybe all bones were bugged so I brought a single elk bone with me on a trip, but the dog ate that normally, it got used up and then it was gone. We came home from the trip, the dog is back to eating the everlasting dog bone. I think the [former pet] reindeer bone might also be everlasting.

I can provide a save.
Title: Re: [3.60 stable linux] Everlasting dog bone
Post by: Sami on December 07, 2019, 01:10:47 PM
Gotta take a look at the save. Feel free to e-mail it.
Title: Re: [3.60 stable linux] Everlasting dog bone
Post by: Plotinus on December 07, 2019, 03:58:31 PM
sent!
Title: Re: [3.60 stable linux] Everlasting dog bone
Post by: Plotinus on February 12, 2020, 05:09:01 PM
Some more info about this: all bones below a certain size are everlasting. dogs, badgers, hares, foxes, their bones last forever. elks, forest reindeer, humans, their bones get eaten up.
Title: Re: [3.60 stable linux] Everlasting dog bone
Post by: Sami on February 13, 2020, 04:33:56 PM
Some more info about this: all bones below a certain size are everlasting. dogs, badgers, hares, foxes, their bones last forever. elks, forest reindeer, humans, their bones get eaten up.

Thanks for the additionals.

(This issue still awaits in my pile of not too critical stuff to take a look at.)
Title: Re: [3.60 stable linux] Everlasting dog bone
Post by: Sami on February 20, 2020, 06:06:49 PM
Fixed now.

This was because of each nibble reduced small bone weights so very little that it got considered insignificant in the following item data procedures.

Fixed - persists in 3.61.