UnReal World forums
UnReal World => Bug reports => Not bugs => Topic started by: Brygun on September 17, 2019, 11:11:21 PM
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Interestingly the game is telling me to report to you regarding a "Zero quantitylist items"
I was trying to mod a recipe to make a birch bark cord as a way of letting existing BAC users convert any stocks of birch-bark to the new system. Recipe is attached. Files attached include a screenshot with the call to report.
I tried attaching the zip of the character directory but its too large for the forum. Will attempt other means.
As this is a modded game let me know if you need the truetile files.
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.Trim Birch-bark. "Cord" [effort:0] [phys:hands,one-armed] [assist:1] *CARPENTRY* /15m/ |-1| (patch:5)
{*Birch-bark*} #0.2# [remove] [noquality] [patchwise]
{Knife}
[MATERIAL:birch-bark]
[NAME: Trimmed off birch-bark]
// [TILEGFX:bc-birchlace]
// 3.60 cut birch-bark off existing items for cordage
// meant to help digest tree roll of birch
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Sent by the email I had for you years ago when I was doing the "Brygun Added Items" mod
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Tried adding [LENGTH:#] to the creation and still got the error.
Adjusted still error recipe being:
// 3.60 Beta Broken recipe pending fix.
// Intention to assist players converting existing stock of
// brich-bark to new code
.Trim Birch-bark. "Cord" [effort:0] [phys:hands,one-armed] [assist:1] [LENGTH:15] *CARPENTRY* /15m/ |-1| (patch:5)
{*Birch-bark*} #0.2# [remove] [noquality] [patchwise]
{Knife}
[MATERIAL:birch-bark]
[NAME: Trimmed off birch-bark]
[TILEGFX:bc-birchlace]
// 3.60 cut birch-bark off existing items for cordage
// meant to help digest tree roll of birch
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It's the header:
.Trim Birch-bark. "Cord" [effort:0] [phys:hands,one-armed] [assist:1] *CARPENTRY* /15m/ |-1| (patch:5)
(patch:5) is written wrong, it should be [patch:5]
Worked when I tried it with that change.
(But I don't know if it's really relevant to start magically turning eg. birch-bark stuff into cords. )
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It's the header:
.Trim Birch-bark. "Cord" [effort:0] [phys:hands,one-armed] [assist:1] *CARPENTRY* /15m/ |-1| (patch:5)
(patch:5) is written wrong, it should be [patch:5]
Worked when I tried it with that change.
(But I don't know if it's really relevant balance-wise to start magically turning eg. birch-bark caps into cords, which are imagined to a little finer material in the game.)