UnReal World forums

UnRelated discussion => Off-topic => Topic started by: MrMotorhead on May 11, 2018, 04:37:54 PM

Title: Exploring the medieval hunt (blog)
Post by: MrMotorhead on May 11, 2018, 04:37:54 PM
I was searching for some more information about javelins and I found this web site dedicated to historical reenactment.  They have some great stuff and I thought I'd share the link.

https://themedievalhunt.com/

https://youtu.be/jBeNW26oWHU
Title: Re: Exploring the medieval hunt (blog)
Post by: DfDevadander on May 20, 2018, 11:22:44 PM
That was a wonderful bit of information; thank you for sharing!!
Title: Re: Exploring the medieval hunt (blog)
Post by: Dungeon Smash on May 23, 2018, 12:49:39 AM
Amazing blog!! thank you!
Title: Re: Exploring the medieval hunt (blog)
Post by: Dungeon Smash on May 24, 2018, 12:31:05 AM
some people here might find this interesting as well:
https://imgur.com/MsXaOdV (https://imgur.com/MsXaOdV)
Map of medieval trade routes
Title: Re: Exploring the medieval hunt (blog)
Post by: MrMotorhead on May 24, 2018, 09:06:13 AM
Interesting map.  I take it that the game would have taken place prior to the Swedish conquest and conversion to Christianity.  So that would place it possibly as late as the 13th century.  Seems like things in Finland might have stayed the same for a very long time prior to that. 

I was thinking that the mail armor would have been the highest technology piece we see in game, but after doing some reading it looks like it was the battlesword.  This would place our timeframe very close according to this (http://www.ejmas.com/jwma/articles/2000/jwmaart_melville_0100.htm) article.  I suppose the swords could have been from farther afield, and thus earlier but it doesn't seem like it from their graphical representation and wide availability in game.
Title: Re: Exploring the medieval hunt (blog)
Post by: Dungeon Smash on May 24, 2018, 11:29:54 PM
Another interesting series of posts on an RPG blog - piece-by-piece analysis of a 12th century travel journal
https://coinsandscrolls.blogspot.ca/2018/05/a-12th-century-tour-part-1.html (https://coinsandscrolls.blogspot.ca/2018/05/a-12th-century-tour-part-1.html)
Title: Re: Exploring the medieval hunt (blog)
Post by: JEB Davis on May 25, 2018, 03:08:31 PM
Interesting map.  I take it that the game would have taken place prior to the Swedish conquest and conversion to Christianity.  So that would place it possibly as late as the 13th century.  Seems like things in Finland might have stayed the same for a very long time prior to that. 

I was thinking that the mail armor would have been the highest technology piece we see in game, but after doing some reading it looks like it was the battlesword.  This would place our timeframe very close according to this (http://www.ejmas.com/jwma/articles/2000/jwmaart_melville_0100.htm) article.  I suppose the swords could have been from farther afield, and thus earlier but it doesn't seem like it from their graphical representation and wide availability in game.
IIRC Sami says roughly 800-1000 AD and also that the battlesword may be removed because it's really not appropriate historically.
Title: Re: Exploring the medieval hunt (blog)
Post by: Dungeon Smash on May 31, 2018, 12:17:45 AM
Ancient Celts had two-handed swords, even when they encountered the Romans.  So, it's not technologically impossibly for an iron-age culture could produce such things.  Of course, Finns are not Celts, but then again they are not the folk of UnReal World either.  I guess the only question is whether it matches Sami & Erkka's vision of UnReal culture.  Personally, I like the battleswords.  But, if they were removed, it would give more reason to focus on Axe skill instead of Sword - since the battleaxe would be the only 2-handed melee weapon, capable of cleaving armor and dealing decisive, catastrophic damage to any body part