UnReal World forums

UnReal World => Suggestions => Topic started by: Acolyte on January 20, 2018, 06:58:15 AM

Title: Some other minor suggestions
Post by: Acolyte on January 20, 2018, 06:58:15 AM
1. Being able to see the 3 tiles behind and to the rear sides. Most of us are quite aware of anything that close and it would be a boon for leading animals and lost adventurers.

2. Having a greyed out icon on the map of what you are hearing if it's close enough and you can't see it. So a generic "thing" appears where you can "hear something running away to the..." or a generic bird for the "Flapping of wings to the....". Also, a greyed out version of the animal or adventurer that you're leading - you'd have a pretty good idea of where they were.

3. Have you looked at the game Neo Scavenger http://bluebottlegames.com/games/neo-scavenger (http://bluebottlegames.com/games/neo-scavenger)? If not, you should. In particular the inventory system, it's fantastic. The only game where I've been looking through all my pockets for my multi-tool.
Title: Re: Some other minor suggestions
Post by: Mati256 on January 22, 2018, 04:41:42 AM
Regarding point number 2, I play a game called Combat Mission, where sound contacts are represented by a question mark. You have heard something there but you don't know what it is.