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UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: JP_Finn on August 08, 2023, 05:39:03 PM

Title: [Fixed - persists in 3.81] Arrow stacking broken
Post by: JP_Finn on August 08, 2023, 05:39:03 PM
Using fine and decent (bear) bone arrowheads, fine arrow shafts, and decent nettle yarn results in 2 separate stacks of fine bone tipped arrows.

If the arrow head quality is stored on the arrow now, it wasn't in 3.80, for arrowhead recovery later: can we overlook the head quality tag for inventory stacking please.
Title: Re: Arrow stacking broken [3.81]
Post by: JP_Finn on August 09, 2023, 12:21:05 AM
Also traded arrows don't stack with crafted arrows.
Title: Re: Arrow stacking broken [3.81]
Post by: Sami on October 06, 2023, 04:49:53 PM
Indeed, this kind of recent version arrow non-stacking issues are a result of retrievable arrowhead coding having been initiated.
In case of player character crafted arrows these issue will be cleared in the next patch when the retrievable arrowheads are featured.
However, traded and crafted arrows non-stacking may continue to persist, and there's no simple way to remedy it.

Fixed - persists in 3.81.