Hi, I really like this mod. Thank you for this great idea, Privateer. It was a bit difficult at first to understand the quest acquiring system but the video helped a lot.
I'm currently in the settlement part of the begginers quest and I think I found a minor issue, the growing up token in the trunks quest isn't removed by its completion.
While I'm waiting for the hives to produce honeycombs I was checking the recipes in the All manners of things menu and I'm not sure what are meant to be the different types of bones and antlers in the carving recipe. I noticed I can use elk antlers and bones in both parts but I'd like to know what you had in mind for the "antler animal" and "antler hunter" categories and in the bones also.
Hello, I've downloaded the mod but I don't understand how questing actually work, I get this beginners token but I don't know what to do with it, I'm also using BAC perhaps this is the problem?
I got a sauna token but what am I supposed to do with it? all the menus are in place so the mod works, I just can't seem get how this token system work.
Ok now it works, thanks for the answers, one last thing though, how do you earn the villagers trust? I've done 3 basic quests for them and I can't still get the quest token to do the advanced one.
Get it, so I have to complete the tasks at various settlements and villages, ok thanks for the answers again.
The Player Questing mod Ver. 2.4I can't like a post in this subforum but I appreciate you taking the time to create this/support it in the long run/demo it with a YouTube video.
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A quick question that may save me some grief.
I have the enhanced encyclopedia mod which has a very heavily modded Game.nfo file that I would like to keep, is it possible to add the changes made in Player questing to my .nfo file? That is move everything after line 2854 and add the index entries at the top of the file, it seems like it should work.