Topic: Spotting, getting noticed, by unconscious NPC  (Read 133 times)


JP_Finn

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« on: May 15, 2024, 11:58:51 PM »
I would think unconscious NPC should not spot hiding character.
Noticed this with a hare, would be more dramatic if it were Njerpez.

Sami

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« Reply #1 on: May 17, 2024, 11:07:08 AM »
Hmm. Creatures can also regain consciousness (based on the condition checks) and as I don't recall there's a message when it happens so this might not be an actual bug.
A message about "[npc] regains consciousness." would solve the problem, but then again in real life it would be quite difficult to notice - until the NPCs gets up, if they are able to.
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JP_Finn

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« Reply #2 on: May 18, 2024, 05:40:42 AM »
The hare was still unconscious as the character moved 2 more tiles and then killed the hare with the axe’s poll with a perfect hit to its skull.

Sami

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« Reply #3 on: May 18, 2024, 03:38:48 PM »
The hare was still unconscious as the character moved 2 more tiles and then killed the hare with the axe’s poll with a perfect hit to its skull.

Ah, so there was the "Deathblow is possible..." etc. additional information in yellow text shown when selecting attack aspect?
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JP_Finn

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« Reply #4 on: May 19, 2024, 06:54:20 AM »
I’m not sure we’re on the same page here.
I don’t recall seeing yellow text or “death blow is possible” ever.
Most of the time getting big game, moose (alces alces (elk (cervus canadensis)is sort of taxonomy misnomer:) is British English error) or bear unconscious, it’ll take 10+ axe poll hits to skull to kill the animal.

I thought alternate target option was all there was. Instead of head-body-arms-legs, you get to target skull-neck et cetera. I don’t recall other options of the unconscious as game animals get ‘skull’, Njerp and robbers get ‘neck’…

 

anything