UnReal World > Gameplay questions

Is trading for food the easy way out?

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WajMan:
Title.

Is trading for food cheesy or how you're expected to survive until you get traps etc. established?

Obviously every playstyle is valid, but I want to know whether I'm using a crutch because I suck at hunting and should just improve haha.

trowftd:
I wouldn't say it is a crutch ;D. Before the fishing update the easiest way was to fish as you didn't need any bait and your hook didn't break. But with 3.70version it changed so I definitely did trade for food in my newest characters as well.

Still, fishing saved one of my newest characters from 40% starvation (with a trident :o. Although he was a pretty good fisher.) so definitely look into fishing but don't rely on it too much like versions before 3.70.

WajMan:
Ahh yeah not needing bait sounds like the dream!! I'll have to look into it, I've bought a decent rod and hook and some nets, but have yet to make the move to a rapids tile.

My experience fishing amounted to something I named "The Javelin Trap" in which I slowly starved to death while catching just enough fish to keep active fishing, not ideal haha. That was early days and I've since learnt the benefit of trapping so perhaps that would switch things up.

JP_Finn:

--- Quote from: WajMan on October 28, 2021, 04:16:20 PM ---Ahh yeah not needing bait sounds like the dream!! I'll have to look into it, I've bought a decent rod and hook and some nets, but have yet to make the move to a rapids tile.

My experience fishing amounted to something I named "The Javelin Trap" in which I slowly starved to death while catching just enough fish to keep active fishing, not ideal haha. That was early days and I've since learnt the benefit of trapping so perhaps that would switch things up.

--- End quote ---

With couple/few nets you should be able to add good amount of fish to your diet. Few hints/suggestions:
If you set a net during “morning”, wait until “late morning” the next day before checking it. BUT not later than “late morning” of the 2nd day.
Sacrificing one of the smaller fish, like a bream, every day when you’re net fishing: you might find yourself looking to smoke or dry some of them, as you can’t eat that much roasted fish! Or maybe trade/donate to nearby villages.

JP_Finn:
Forgot to answer the main question.

Trading for food in early game is viable option. Crafting or wood cutting are tasks that produce goods (unless rough) for food bartering. Angling for few hours, a day, might yield a pike. Twisting birchbark to a rope, will produce goods to barter for food.

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