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« on: February 22, 2020, 12:31:11 PM »
Questions first:
Wet clothes do not exist. If you get into cold water you warm up faster with your clothes than without them, and I assume the fire effect is combined with the clothing effect to warm you up.
I don't think clumsy hands (or other parts) due to cold affects crafting.
Dogs on ice are in circumstantial danger. If you use a craft to get out on the water (smashing ice to go forward), the dog is in no danger, nor is it swimming in ice cold water while traveling by craft.
While you are on land the "normal" animal rules seem to apply. Normal traveling along the shore with the dog falling through occasionally is probably not dangerous, but traveling around a single tile lake is, because the dog tried to move towards you, which means further out on the ice. I've lost a dog due to this.
Fighting Njerps and robber while on a craft and they're in water occasionally leads to them going unconscious and dying, with no bleeding accounting for the death. I think it's cold rather than drowning.
The concept of cold as such probably applies only to the PC, but the combination of cold and water applies to NPCs as well (the villagers keep drowning in the village "well" bug has mostly been fixed, but not entirely, I believe).
What would I do?
- Best option: Go a short distance to the homestead to pick up a punt, return, and smash the ice to get to the carcass.
- Usual option: I don't think I wouldn't risk it with a wolf, but usually do with an elk (it sounds like a wolf is light enough that you're guaranteed to fall through): Prepare a fire on the shore. drop all carried equipment and then lie down. Crawl out on the ice (UrW takes position, and weight into consideration, and skis also allow you to move on thinner ice safely, although I assume it doesn't combine with prone), and retreat if it sounds like it's going to break. When reaching the carcass, pull it towards the character, crawl backwards, pull, crawl,... until reaching the shore (with the carcass still lying on the ice). Rest, as the fatigue tends to be very high (I've had cases where I had to retreat, rest up, and then continue to pull the rest of the way). Skin only when fully rested.