1
Gameplay questions / Shields & eyesight in combat, celling temperature in cabin.
« on: August 09, 2017, 07:57:19 PM »
From what I remember, not seeing opponent that is attacking you, gives them 100% chance to hit in meele, high stance with shield removes ~half of our eyesight for protection against projectiles. My questions are - how ranged combat vs eyes work in this case, only possible hits to eyes are blocked where our sight is blocked or protection is bigger? And how meele will work? Will enemies hit me 100% of the time there?
Also I remember celling counts as outdoors, and I vaguely recall one of updates changing how temperature work a lot, does my cabin need to be 100% hole free which excludes having cellar inside? I remember that wild animals will steal food, so I could make at least one additional room for cellings so only robbers would be birds.
Also I remember celling counts as outdoors, and I vaguely recall one of updates changing how temperature work a lot, does my cabin need to be 100% hole free which excludes having cellar inside? I remember that wild animals will steal food, so I could make at least one additional room for cellings so only robbers would be birds.