UnReal World > Gameplay questions

Does the quality of the skis effect usage?

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PALU:
The way I'd do it is to apply a weight bonus to fatigue for equipped skis in the same vein as a certain amount of clothing is "free" if worn. The drawback to that is that the skis would still count towards your total carry weight, but if you're weighted down that much it doesn't matter much: you're going to move at a snail's pace in no time regardless, with frequent and lengthy stops to regain the breath.
I wouldn't mind to also have higher quality skis weigh a little less than lower quality ones, but that's probably hard to fit into the current crafting system.

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