//CURRENT VERSION: 2.1
//Need at least urw version 3.19 for all the elements to work




[SUBMENU_START:Ritual Supplements]


//CHANGE TERRAIN CAVE into TILE if that works


/////////////////////
// SPIRITUAL TOOLS //
/////////////////////





//for ceremonial purposes
.Shaman Staff. "Hard Staff" [effort:2] [phys:arms,one-armed] *CARPENTRY* /60/ |+2| %10%
{Thighbone} 	#2.2# 	[remove] 	'A big strong bone'
{* Fur} 	#1.5# 	[remove]	'Same animal hide'		[name:%s Shaman Staff]
{Cord} 		(3) 	[remove]
{Knife}


//for all crafting
.Shaman Hood. "Fur hood" [phys:hands,arms][effort:2] *RITUAL* /240/ %30%  
{Bear Fur} 	#0.5#	[remove] 
{Wolf Fur} 	#0.5# 	[remove]
{Lynx Fur} 	#0.4# 	[remove] 
{Glutton Fur} 	#0.3# 	[remove]
{Dog Leather} 	#0.1# 	[remove] 
{Cord} 		(3) 	[remove]
{Knife} 	<small knife> 	'+for delicate work'


//for looking neat [dancing]
.Laced Shaman shoes. "Laced Leather Shoes" [phys:hands,arms] [effort:2] *RITUAL* /80/ \5\ |+2| %50% 
{* Leather} 	#1# 	[remove]	'Same animal Leather'	[name:Laced Shaman Shoes]
{Animal hide} 	#0.5#	[remove]
{Snake Leather} #0.1# 	[remove] 
{Cord} 		(2) 	[remove]
{Knife} 	<Small knife> 	'+for delicate work'

//Naideh = priests 
.Naideh Headcloth.	"Linen veil"	[noquality] [phys:hands] [effort:0]	*RITUAL*	/15/	\2h\	%10%
{Linen*}		#0.3#	[remove]	'Linen Cloth'
{Dye - *}		#0.5#	[remove]	'Same color Dye'	[name:%s Naideh Headcloth][naming:last word]
{Cord}			(1)			[remove]
{Knife}	<small knife>				'+for delicate work'



//
.Ceremonial Mantle.	"Linen Undergarment"	[effort:1]	*RITUAL*	/60/	\3h\	%10%
{Linen *}	#3#	[remove]	'Linen'
{Dye - *}	#3#	[remove]	'Same color Dye'	[name:%s Ceremonial Mantle][naming:last word]
{Cord}		(6)	[remove]	
{Knife}		<small knife>


//for lethality
.Tuoni Bone Necklet. "Birch-bark Necklace" [phys:hands,arms] [effort:1] *RITUAL* /60/ %30% 
{Birch-bark *} 	#0.2#	[remove]		'Birch bark'
{Swan Leather} 	#0.3#	[remove]
{*carcass*}		[remove] [noquality]	'Small animal carcass for bones'
{Cord} 		(1)	[remove]	
{Knife} 	<Small knife>
{Shaman Hood} 		[optional]



//specific cermonies, yeah you could use it as a weak shield, why not?
.Noaidi's Drum. "Buckler" [phys:hands,arms] [effort:1] *CARPENTRY* /320/ \1d\ |+2| 
{Board} 	(1)	[remove]
{Axe} 		<Splitting axe>		'+to split the board'
{Water}		#10# 			'+to soak'
{Wooden tub} 	[noquality]		'+for the mold'
{Fire} 					'+to steam'
{Cord} 		(2)	[remove]
{* Leather}  	#2# 	[remove] 	'Same animal leather'	[name:%s Spirit Drum]
{Knife}





///////////////////////////////////
// ACQUIRE SPIRITUAL INGREDIENTS //
///////////////////////////////////



//meditation
.Totem Bench. "Log" [phys:hands,arms] [effort:3] [noquality] *RITUAL* /180/ \1\ |+2|
{Tree trunk} 				[remove] [ground] 
{* Leather} 			#8# 	[remove]		'Same animal leather'	[name:%s Totem Bench]
{Tying equipment} 		(8) 	[remove] 
{Knife} 				[ground]		'+(to cut the leather)'
{Axe} 	<Broad axe> 			[ground]		'+(pref. Broad axe)'


//meditation
.Tallow Candle. "Tallow Candle" [phys:hands] [effort:0] [noquality] *CARPENTRY* [patch:10] /15/ \60\ |0|
{* Fat}		#0.1#	[remove] [patchwise]	'Fat'
{Pot} 						+to heat the fat'
{Fire} 						'+nearby'
{Linen *}  	#0.05#	[remove] [patchwise] 	'Linen Cloth'	[name:Tallow Candle]
{Bark} 		#0.3# 	[remove] [patchwise] 	'+for the mold'
{Knife} 	<Small knife>


//stays fresh much longer so you can space in winter prob.
.Noaidi's mushroom extract. "Noaidi's mushroom extract root" [effort:0] [noquality]	*HERBLORE*	/13/ \13h\	|+2|	%100%
{Noaidi's mushroom}	(3)	[remove]	
{Crowberries}		(5)	[remove]	[name:Noaidi's mushroom extract]
{Wooden Bowl}
{Rock}			'+for grinding'
{Salt}			#0.1#
{Water}			#0.3#


//something to learn healing [obtain healing salve]
.Healing Salve. "Healing Salve Leaves" [effort:0] [phys:hands] [noquality] *PHYSICIAN* [patch:10] /5/ \4h\ 
{Yarrow *} 	#0.06# 		[remove] [patchwise] 	'Yarrow' 	[name:Healing Salve]
{Heather *}	#0.01#		[remove] [patchwise]	'Heather'
{* Fat} 	#0.04# 		[remove] [patchwise] 	'Fat'
{Fire}
{Wooden Bowl}
{Shaman Hood}


//learn herblore, obtain Herbal Potion, good for everything
.Herbal Potion Sachet. "Herbal Potion STUB root" [effort:0] [phys:hands] [noquality] *HERBLORE* [patch:3] /25/ |+1|
{Burdock *} 	#0.25# 		[remove] [patchwise] 	'Burdock' 	[name:Herbal potion sachet]
{Heather *} 	#0.15# 		[remove] [patchwise] 	'Heather'
{Water}		#0.2#
{Animal hide}	#0.4#		[remove] [patchwise]	
{Wooden Bowl}
{Fire}
{Shaman Hood}



.Junkars Bait. "Irresistible concoction root" [effort:0] [phys:hands] *HERBLORE* [patch:10] /12/ %100% |+1|
{Golden rod *}		#0.2#	[remove] [patchwise] [noquality]	'Golden Rod'	[name:Irresistible Concoction]
{Insects}		#0.15#	[remove] [patchwise] [noquality]	'Insects'
{Meadsweet *}		#0.12#	[remove] [patchwise] [noquality]	'Meadsweet'
{Mushrooms}		#0.1#	[remove] [patchwise] [noquality]	'Eclectic Mushrooms'
{Salt}			#0.09#	[remove] [patchwise] [noquality]	'Salt'
{Wooden Bowl}			[ground] 
{Rock} 			(1)	[ground] [noquality] 			'+(for grinding)'
{*Shaman Staff}			[noquality] 				'Wave Shaman Staff (magically)'


//something to make firebuilding less cumbersome
.Fire Bow.	"Juniper Bow"	[effort:2]	[phys:hands]	*CARPENTRY*	/60/	|+1|
{Slender tree trunk}		[ground] [remove] [noquality]
{Cord}				[remove]
{Knife}


//in conjunction with timber, more prepare time would be realistic
.Prepare Tinder.	"Branch"	[effort:0] [noquality]	*HERBLORE*	/4/	\28d\	[patch:20]
{[TILE:Shelter]}		'Dry in a shelter'
{Golden Rod*}		#0.1#	[remove] [patchwise]	'Golden rod parts'
{Birch-bark *}		#0.1#	[remove] [patchwise]	'Birch bark'		[name:Tinder]
{Rock} 			(1)	[ground] [noquality] 	'+(for grinding)'

.Prepare Firewood.	(10)	"Firewood"	[effort:4] [phys:hands,arms [noquality] /20/ \1\	*SURVIVAL*	
{[NEARBY_TILE:birch]}	'Have a Birch near'
{Fire bow}
{Tinder}		(1)	[remove] [name:Smouldering wood]


//winter meal
.Gather Insects. "Insect Leaves" [phys:hands] [effort:0] [noquality] *SURVIVAL* /11/ 
{[NEARBY_TILE:bushes]} 	'Find some bushes' 
{Spruce twig} 	(1)	[remove] [noquality]	'A spruce twig to whack around'	[name:Insects]


.Extract Bone Marrow. "Bone Marrow STUB root" [effort:2] *SURVIVAL* /8/	[patch:5]
{*Bone}		#1#	[remove] [patchwise] 	'Bone'	[name:Bone Marrow]
{Knife}


//invoke some nightmares
.Catch a Menninkinen. "Insect Leaves"	[phys:hands] [effort:1] [noquality] *RITUAL* /611/ |+2|
{[TILE:road]}			'Wait at a road'
{Junkars loop snare}		[remove]					[name:Insects]
{*berries}			[remove]	'Some berries'
{* Spirit Drum}					'Chant and drum (magically)'
{Shaman Hood}			[optional]


.Grow Mushrooms.  "Wondrous Mushroom" (5) [phys:hands] [effort:0] [noquality] *AGRICULTURE* /12/ \18d\ |+2|
{[TILE:prepared soil]}					'Have a mushroom bed prepared'
{[NEARBY_TILE:cave floor]}				'Leave some room around the bed'
{Herbs}				#2#	[remove]	'Compost'
{Water}				#20#	[remove]	
{*Shaman Staff}						'Stir with Shaman Staff (magic)'


[SUBMENU_END:Ritual Supplements]







[SUBMENU_START:Shamanic Rituals]

//The wordpart 'magic' invokes the ritual-sound. 







///////////////////////////////
// TRAINING THE RITUAL SKILL //
///////////////////////////////




//
.Luonnotar Dreaming. "Golden Rod Leaves" [effort:-1] [noquality] *RITUAL* /40/ %100% |+2| 
{[TERRAIN:grove thicket]} 	'Be in a peaceful grove' 
{[TILE:ground]}			'Be outside'
{*Totem Bench}  [ground] 	'Sit on a bench' 
{Wooden Bowl} 	[ground] 	'Place a bowl in front of you' 
{Fire} 		[ground]
{Tallow Candle} [remove] 	'Light a candle' [name:Golden Rod Leaves]


//
.Read a fish' intestines. "Linen veil" [effort:0] [noquality] *RITUAL* /10/ |+1| 
{Raw fish} 		[remove]
{Fisher's Knife} 
{*Naideh Headcloth} 	[remove]	'Naideh Headcloth' [name:Smelly Naideh Headcloth]


//Revitalize
.Call Otso for strength. "Kaumolais Knife" [effort:-1] *RITUAL* /12/ %-25% |+1|
{[TILE:ground]} 	'Hear Otso roaring'
{*Bear cut} 		[remove] [noquality] 		'Sacrifice a raw bear cut'
{*Kaumolais knife} 	[remove] 			'Lend out your Kaumolais knife'		[name:Stained Kaumolais knife]



//in conjunction with the bow
.Sacrifice to Nyyrikki. "Wooden stake" (2) [effort:2] [phys:hands,stance] *RITUAL* %30% /100/ |+2|
{* ram*}			[remove] [noquality]	'A dead Ram'	[name:Ram horn] 
{[NEARBY_TILE:big rock]}				'Sacrifice on a Seita stone'
{Hunting Knife}
{Fire}				[ground]		'+nearby'
{Shaman Hood}
{*Shaman Staff} 		[optional]		'Shaman Staff and magic words'


//ritual counterpart of sacrificing a fish
.Cleanse your body. "Linen veil" [phys:hands] [effort:1] *RITUAL* /15/ %-20% |+2| 
{[TILE:water]} 					'Enter calm water (pref. naked)'
{*Milkweed Leaves} 	#0.2# 	[remove]	'Milkweed leaves'
{Water} 		#1000# 	
{*Naideh Headcloth} 		[remove] 	'Headcloth to dry yourself with'	[name:White Naideh Headcloth] 



//make it a root as well, take the yellow/white blob, get some useful fat
.Drive out Hiisi.	"Hiisi Fat root"	[phys:hands,arms] [effort:0] [noquality]	*RITUAL*	/20/	%00%	|+1|	[patch:5]
{Elk Spirit Drum}						'Drum and chant for the Elk'	
{Raw meat}		(6)		[remove] [patchwise]	'Same animal meat'	[name:Hiisi Fat]
{Wooden Bowl}				
{*Shaman Staff} 						'Wield Shaman staff (magically)'
{Fire}								'+(hear it whimper)'	




//
.Bind an Animal-spirit. "Leather Rope" [effort:1] [phys:hands,one-armed] *RITUAL* /27/ %30% |+2|
{[NEARBY_TILE:hole in the ground]}					'Dig a hole for the animal'
{[TILE:Big rock]}							'Sit on a Seita stone'
{Leather Rope} 				[remove]			[name:Knotted Tille rope]
{Dye - *}			#0.2#	[remove] 			'Dye'
{* carcass*} 				[ground] [remove]		'Deceased animal' 
{Irresistible concoction}	(1)	[remove]			'Magic Bait'
{Shaman Hood}				[ground]				


//in conjunction with the previous, in potential the fastest way to upgrade ritual skill
.Absorb Tilles. 	"Leather Rope" [effort:5][noquality]	*RITUAL*	/10/	%100%	|+2| [patch:10]
{[TILE:inside of a kota]}					'Be inside a heated tent'
{Fire}								'Have a fire burning'
{Knotted Tille rope}			[remove] [patchwise]	[name:Leather Rope]
{Sauna Scoop}				[noquality]
{Water}				#2#	[remove] [noquality]
{Serpent Stone} 			[remove] 		'+(sacrifice)'
{* Spirit Drum}							'Chant and Drum (magic)'


//
.Ritual Burial. "Stone" (3) [effort:0] [noquality] [phys:stance,arms] *RITUAL* /200/ \1000d\ %100% |+2|
{[TILE:hill]}											'Prepare a burial mound'
{*Shaman Staff} 										'Wield Shaman staff (magically)'
{*Ceremonial Mantle}										'Ceremonial Mantle worn'
{*dead *} 		[ground] [remove]	[name:%s Uhrikivi] [naming:original]		'Dead body' 
{Stone} 	(3) 	[noquality] [remove] 							'+for Uhrikivi' 
{Knife} 											'+for Karsikko-marking'
{* Spirit Drum}											'Chant and drum'



//
.Honor the Death. "Bouquet root" [effort:0] [phys:hands,stance] [noquality] *RITUAL* /15/ \1\ |+2|
{[NEARBY_TILE:hill]} 		 			'Stand before the grave' 
{* Flowers}  		(10) 	[remove] [noquality] 	'Same flowers'			[name:%s Bouquet][naming:original] 
{* Leaves}  		(3) 	[remove] [noquality]	'Varied leaves'
{Spruce twig} 		(1)	[remove] [noquality]
{*Shaman Staff} 					'Shaman Staff and magic words'



	



//////////////////////////////////////////////
// TRAIN OTHER SKILLS AIDED BY SPIRITUALITY //
//////////////////////////////////////////////



//learn anatomy [obtain thighbone]
.Study anatomy. "Wooden stake" (2) [effort:2] [phys:hands,arms] *PHYSICIAN* /120/ %60% |+2| 
{*dead *} 		[ground] [noquality]	[remove]	'Body to dissect (Seiso veri)'	[name:Thighbone]
{Knife} 		<small knife>
{Fire} 								'+to burn the remains'
{Tuoni Bone Necklet} 	[optional]



//more of a joke, learn a bit of weatherlore while you're at it, still you need this one eventually [maybe]
.Ask for good weather.	"Branch" [effort:0] *WEATHERLORE*  /3/	%100% |+2|
{[NEARBY_TILE:rowan]}	'Ask Rowan'
{Noaidi's mushroom}	(1)			[remove] [noquality]	[name:Forecast]
{*Naideh Headcloth}	'Naideh Headcloth worn'
{*Shaman Staff} 	'Wield Shaman staff (magically)'	







//////////////////////////////////////////////////////////
// THE FOUR SACRIFICES THAT ENABLE THE SPIRITUAL VOYAGE //
//////////////////////////////////////////////////////////



//bury a wooden mug stuffed with wolf fat, leave your stone on top and retrieve it after a week
.Honor the Earth. "Stone" [phys:stance,arms] [effort:0] *RITUAL* /43/ \7d\ %20% |+2| 
{[TERRAIN:barren dry]} 					'Tread into a barren landscape'
{[TILE:hole in the ground]}				'Enter a hole in the ground'
{Wooden Mug}		[remove] [noquality] 		'Take a wooden mug'
{Wolf Fat} 		[remove] [noquality] 		'Stuff it with wolf fat'
{Stone} 		[remove] [noquality]		'Place the stone on top'	[name:Earth Stone]
{*Shaman Staff} 					'Wield Shaman staff (magically)'



//spread 13 mushrooms on a small piece of animal hide, wait four hours to see if the wind accepted your offerings
.Honor the Wind. "Stone" [phys:stance,arms] [effort:0] *RITUAL* /240/ %20% |+2| 
{[TERRAIN:mountain]} 					'Stand on top of a mountain'
{[NEARBY_TILE:Big rock]}				'Next to a Seita stone'
{Stone} 		(1)	[remove] [noquality] 	'Put a stone on it'		[name:Wind Stone]
{*Capercaillie*}		[remove] [noquality]	'Feathers of a Capercaillie'
{Mushrooms} 		(13) 	[remove] [noquality] 	'mushrooms'
{Rock} 			(1)	[ground] [noquality] 	'+(for grinding)'
{* Spirit Drum} 					'Chant and drum (magically)'



//offer a large amount of raw meat to the fire, the stone will be cooled down after a few hours
.Honor the Fire. "Stone" [phys:stance,arms] [effort:0] *RITUAL* /30/ \120\ %10% |+2| 
{Fire} 			[ground] 		'Light a fire'
{Stone} 	(1)	[remove] [noquality]	'Place a stone next to it'	[name:Fire Stone]
{Raw meat} 	(77) 	[remove] [noquality]	
{[NEARBY_TILE:big rock]}			'Sacrific on a Seita Stone'
{Knife} 	<hunting knife> 		'+(of the hunter)' 
{*Shaman Staff} 				'Wield Shaman staff (magically)'



//offer a large amount of raw fish wrapped in a beaver fur to the water, then meditate for half an hour
.Honor the Water. "Stone" [phys:stance,arms] [effort:0] *RITUAL* /60/ \30\ %10% |+2| 
{[NEARBY_TILE:water]} 					'Stand by the water'
{Stone} 			[remove] [noquality]	'Place a stone'		[name:Water Stone]
{Beaver Fur} 		#1# 	[remove]
{Raw fish} 		#20# 	[remove] [noquality] 
{Fisher's Knife} 					
{*Shaman Staff} 					'Wield Shaman staff (magically)'



//align the four elements in a holy ceremony in an attempt to gain permanent insights 
.Invite the Serpent. "Stone" (4) [phys:stance,arms] [effort:0] *RITUAL* /609/ %10% |+2| 
{[TILE:cave floor]} 					'Find a secluded place in nature'
{Earth Stone} 			[remove]		[name:Serpent Stone]
{Wind Stone} 			[remove]
{Fire Stone} 			[remove]
{Water Stone} 			[remove]
{Noaidi's mushroom extract}	[remove] [noquality] 	
{Fire}							'Light a fire'


//
.Enter Tuonela.	"Ski stick" [effort:5] [noquality] *RITUAL* 	/777/ 	|+2|	%100%
{Journey to Tuonela}		[remove]		'+(to eat)'
{Raft}							'Raft out on the river'
{*Rotten bear carcass*}		[remove]		'A very dead large carcass'		[name:Howling cane]
{*Blood}		#2#	[remove]		'Blood'
{Bear Fur}			[remove]
{Wolf Shaman Staff}					'Wield the right Shaman Staff'
{Return from Tuonela} 		[optional] [remove]	'+(to eat)'
{[TILE:water]}						'Be sure! (magic howling)'


//
.Lift a Curse.	"Ski stick" [effort:0] [noquality]	*RITUAL*	/5/	|+2|	%100%
{[TILE:open door]}			'Clear your mind'
{[NEARBY_TILE:Sea]}			'Find a cleansing place'
{*Shaman Staff}				'Wield Shaman Staff magically'
{Howling cane}		[remove]	'Exorcise cursed item'			[name:Snorting cane]




////////////////////////////
// RITUAL COMBAT TRAINING //
////////////////////////////


.Rite of Protection. "Nettle" [noquality][effort:5][phys:stance,arms] *SHIELD* /7/ \3d\ |+2| %100% [patch:10]
{[TILE:thicket]}					'Find a thick bush'
{*Arrow}		(3)	[remove] [patchwise]	'Arrows'			[name:Nettle]
{Shovel}
{Badger Shaman Staff}					'Badger Shaman Staff'
{Serpent Stone}			[remove]		'+for magic'

//
.Train with Kullervo. "Broadsword" [phys:stance,arms] [effort:4] *SWORD* /40/ |+2| %100% 
{Lynx cut} 	(1) 	[remove]  	'A piece of Lynx'
{*Shaman Staff} 			'Wield your Staff magically'
{[TILE:ground]}				'Call Kullervo'
{*Broadsword} 	(1)	[remove]	'Wield an eager broadsword'	[name:Happy Broadsword]
{Roundshield}
{Tuoni Bone Necklet} 			'+worn'


//
.Train with Lemminkinen. "Spear" [noquality] [phys:stance,arms] [effort:4] *SPEAR* /45/ |+2| %100% 
{Swan cut} 	(1) 	[remove] 	'A piece of Swan'
{*Shaman Staff} 			'Wield your Staff magically'
{[TILE:ground]}				'Call Lemminkinen'
{*Spear} 	(1)	[remove]	'Wield a spare spear'		[name:Bloody Spear]
{Shaman Hood} 				'+worn 


//
.Shamanic Dance. "Burbot" [phys:stance,arms] [effort:2] *DODGE* /60/ |+2| %100% [patch:3]
{[TERRAIN:settlement]} 			'Come forward among the people'
{Serpent Stone} 	[remove] 	'+as gift'		[name:Arctic charr]
{Tuoni Bone Necklet} 			'+worn'
{Shaman Hood} 				'+worn'
{* Shaman shoes} 			'Shaman shoes worn'
{*Shaman Staff} 			'wield your Staff'
{* Spirit Drum} 			'chant and drum! (magically)'


//UNARMED??



[SUBMENU_END:Shamanic Rituals]












[SUBMENU_START:Alteration]



///////////////////////////////
// RITUAL WEAPON ALTERATIONS //
///////////////////////////////





//Learn trapping [obtain possibly improved loop snares]
.Junkars loop snare. "Loop snare" [effort:0] [phys:hands,one-armed] *TRAPPING* [patch:5] /30/ |0| %100% 
{Loop Snare} 			[remove] [noquality] [patchwise]
{*Sand mushroom} 		[remove] [noquality] [patchwise]	 'Sand Mushroom'
{* pipe leaves}	(3) 		[remove] [noquality] [patchwise]	 'Pipe Leaves'
{Knife}	
{Tuoni Bone Necklet} 		'+worn'



//for spirit, mw = best 1-handed weapon
.Ukkonen scimitar. "Njerpezilis Scimitar" [phys:hands,arms] [effort:1] *RITUAL* /30/ \12h\ |+2| %20% 
{[TERRAIN:open_mire]} 						'Tread into the bog'
{Scimitar} 				[noquality] [remove] 	[name:Ukkonen scimitar]
{Tellervo's gift mushroom}	(1) 	[noquality] [remove]
{Ukko's mushroom} 		(3) 	[noquality] [remove]
{Rock} 					[noquality] [ground] 	'+(for grinding)'
{Warhammer} 							'+(to smash it awake)'
{*Shaman Staff} 						'Wield your Staff (magic)'


//get some use for this item, it's prob worse than a mw wide trident so no use there
.Tursas Trident. "Wide Trident" [effort:5] [phys:stance,arms] *RITUAL* /15/ \2d\ %20% |+1|
{[TILE:water]}						'Stand in flowing water'
{Trident} 			[remove]		[name:Tursas Trident]
{Serpent Stone} 		[remove] 		'+(for magic)'
{Nettle*} 		#3# 	[remove] 		'Nettle (for defence)'
{Shaman Hood} 						'+worn'
{Tuoni Bone Necklet} 		[optional]


//mw = best bow possible
.Nyyrikki's Bow. "Northern Bow" [effort:3] [phys:stance,arms] *RITUAL* %5% /200/ |+2|
{Ram horn} 		(2) 	[remove]		[name:Nyyrikki's Bow]
{Slender tree trunk} 	(1)	[remove] [noquality]
{Cord} 			(4) 	[remove]
{Serpent Stone} 	(1)	[remove] 		'+(for magic)'
{Knife} 	
{Hunting Horn} 			[noquality] 		'Make a fancy sound'
{Shaman Hood} 			



//mw = best spear possible
.Otso Spear. "Ango" [effort:5] [phys:stance,arms] *RITUAL* %5% /33/ \45\ |+2|
{Ango} 				[remove] [noquality]  		[name:Otso Spear]
{Serpent Stone} 		[remove] 			'+(for magic)'
{* Fat}			#5#	[remove] [noquality] 		'Fat (for durability)'
{Tuoni Bone Necklet} 						'+worn'
{Bear Shaman Staff} 						'Show what Shaman you are'



//superior = most lethal arrows possible
.Bone Arrow. "Broadhead Arrow" [effort:3] [phys:stance,arms] *RITUAL* /15/ \5\ %30% [patch:10] |-1|
{Branch} 			[remove] [patchwise] [noquality]	
{*Bone}			#0.2#	[remove] [patchwise]			'Bone'
{*Blood}		#0.02#  [remove] [patchwise] [noquality]	'Blood'
{Knife}
{Hunting Horn} 			[noquality] 		'Make a fancy sound'
{Tuoni Bone Necklet} 		


//a bit better javelin-recipe, train carpentry fast 
.Guided Javelin. "Javelin" [effort:1] [phys:hands,one-armed] *CARPENTRY* /25/ \15\ %25% [patch:10] |+2|
{Staff} 			[remove] [patchwise]
{Axe} 	<Carving Axe> 					'+(for carving)'
{Fire} 							'+(for hardening the head)'
{*Blood}		#0.1#   [remove] [patchwise]	'Blood'
{Serpent Stone} 					'+(for inspiration)'
{Hunting Horn} 			[noquality] 		'Make a fancy sound'
{Tuoni Bone Necklet} 		


//possibly upgraded northern spear
.Alter a Northern Spear. "Northern Spear" [effort:5] [phys:stance,arms] *RITUAL* /150/ \15\ |+2|
{[NEARBY_TILE:high cliff]}		'Stand before an impassable barrier'
{Northern Spear} 	[remove] 	[name:Mountain Spear]
{Serpent Stone} 	[remove] 	'+(for magic)'
{Fire} 			[ground] 	'+(for ferocity)'
{Shaman Hood} 		


//possibly upgraded Kaumolais spear
.Alter a Kaumolais Spear. "Kaumolais Spear" [effort:5] [phys:stance,arms] *RITUAL* /160/ |+2|
{Dye - *}	#0.1#	[remove]	'Face paint'
{Kaumolais spear} 	[remove] 	[name:Ancestor Spear]
{Serpent Stone} 	[remove] 	'+(for magic)'
{Fire} 			[ground] 	'+(for ferocity)'
{* Spirit Drum} 	[ground]	'Drum for your ancestors'


//get an upgraded Skramasaksi, mw = best possible knife
.Forest Dagger. "Skramasaksi" [effort:5] [phys:stance,arms] *RITUAL* /15/ \13d\ |+2| 
{[NEARBY_TILE:alder]}					'Be next to an Alder'
{Wooden Stake} 			[remove] [noquality]	[name:Forest Dagger]
{Serpent Stone} 		[remove] 		'+(for magic)'
{Water}			#30#	[remove] [noquality]	'Water'
{Shaman Hood} 		



//when naming it differently you can wear two same items on top of each other!
//these pieces of clothing, along with long ring cowl, linen undergarment [ceremonial mantle], linen veil [naideh headcloth] are some of the best weight vs protection-wise

.Warrior Mask.		"Fur Hood"	[effort:1]	*RITUAL*	/180/	
{* Leather}		#2#	[remove]		'Same animal leather'		[name:%s Warrior Mask]
{*Fat}			#1.6#	[remove] [noquality]	'Fat'
{Pot}							'+(to boil the leather)'
{Fire}					
{Water}			#4.3#	[remove] [noquality]
{Cord}			(2)	[remove]
{Knife}			<small knife>					
{Serpent Stone} 	(1)	[remove]		'+(sacrifice)'

.Warrior Gloves.	"Fur Mittens"	[effort:1]	*RITUAL*	/100/ 
{* Leather}		#0.9#	[remove]		'Same animal leather'		[name:%s Warrior Gloves]
{Cord}			(2)	[remove]
{Knife}			<small knife>
{Serpent Stone} 	(1)	[remove]		'+(sacrifice)'


.Long Leather Greaves.	"Fur leggings"	[effort:1]	*RITUAL*	/245/
{* Leather}		#4.5#	[remove]		'Same animal leather'		[name:Long %s Leather Greaves]
{*Fat}			#3.6#	[remove] [noquality]	'Fat'
{Pot}							'+(to boil the leather)'
{Fire}					
{Water}			#9.7#	[remove] [noquality]
{Cord}			(4)	[remove]
{Knife}			<small knife>					
{Serpent Stone} 	(1)	[remove]		'+(sacrifice)'


.Short Leather Overcoat.	"Fur shirt"	[effort:1]	*RITUAL*	/290/
{* Leather}		#7#	[remove]		'Same animal leather'		[name:Short %s Leather Overcoat]
{*Fat}			#5.6#	[remove] [noquality]	'Fat'
{Pot}							'+(to boil the leather)'
{Fire}					
{Water}			#15.1#	[remove] [noquality]
{Cord}			(4)	[remove]
{Knife}			<small knife>					
{Serpent Stone} 	(1)	[remove]		'+(sacrifice)'


.Grace a Spirit Drum. "Buckler" [phys:hands] [effort:0] *RITUAL* /180/ %50%
{* Spirit Drum}			[remove]		'Spirit Drum'
{Knotted Tille rope}	(4)	[remove]
{* Leather}  		#2# 	[remove] 		'Same animal leather'	[name:%s Spirit Drum]
{Dye - *}		#0.5#	[remove] [noquality]	'Dye'
{Knife}		




/////////////////////
// RITUAL COMMERCE //
/////////////////////



//make some value from your uninspired stones
.Talisman. "Necklace" *RITUAL* /111/ %-10%	|-2|
{* Stone} 		[remove]	'Spirited Stone'	[name:%s Talisman] [naming:original] 
{Axe} 			<handaxe> 	'+to break the stone'
{Leather} 	#0.2# 	[remove]
{Cord} 		(1)	[remove]
{Dye - *}	#0.05#	[remove]	'Dye'
{Knife} 		<Small knife>
{Shaman Hood} 		[optional]






////////////////
// FINAL TEST //
////////////////


//a way to quickly upgrade a serpent stone, considering stealth is an easy to raise skill
.Lure the Serpent spirit.	"Stone"		[effort:0] 	*STEALTH*	/45/	|+2|
{[TILE:hole in the ground]}		'Conceil yourself in a hole'
{Spruce Twig}			(20)	[noquality]
{*snake carcass*}			[remove] [noquality]	'A Serpent'	[name:Serpent Stone]
{Irresistible concoction}	(1)	[remove]		'Magic Bait'
{Serpent Stone}				[remove]
{*Shaman Staff}							'Shaman Staff (magic!)'		


//find alternative name? Pledge to ukko/tursas or sth.
.Align with light.	"Light grass seeds" [effort:-1]	*RITUAL*	/1111/	%100%	|+2|
{[NEARBY_TILE:prepared soil]}				'Prepare fertile soil'
{Golden rod Leaves}	#3# 	[remove] [noquality]	'Living gold'
{Ukkonen scimitar}		[remove] 		'A weapon for Ukko'
{Snorting cane}			[remove] [noquality]	'Pacified spirit'
{*Arctic charr}			[remove] [noquality]	'Gift for grace'	[name:Light grass seeds]
{Forecast}			[remove] [noquality]	'Suitable weather'
{Squirrel Shaman Staff}					'Cute Shaman Staff (magic)'
{*Ceremonial Mantle}					'Ceremonial Mantle worn'
//congratulations, you aligned with the forces of light! That's a reward in itself so you only get 1 measely seed


//find alternative name?
.Align with darkness.  "Long ring Cowl"	[effort:5]	*RITUAL*	/666/	%100%	|+2|
{[TILE:cave floor]}						'Tread into darkness'
{Tursas Trident}			[remove]		'A weapon for the Wargod'
{Stained Kaumolais Knife}		[remove] [noquality]	'Disgraced weapon (small)' [name:Veil of Darkness]
{Bloody Spear}				[remove] [noquality]	'Disgraced weapon (large)'	
{*dead maiden*}				[remove] [noquality]	'Innocent female'
{*Linen}			#3#	[remove] [noquality]	'Linen Cloth'
{Wolf Spirit Drum}						'Drum and Howl for Wolf'
{*Ceremonial Mantle}						'Ceremonial Mantle worn'
//Booh, you aligned with the forces of darkness, but pretty impressive nonetheless..



[SUBMENU_END:Alteration]








////////////////////////////////////////////////////////////////////////////////////////////////////
// Received from the higher self through Simon van Gerwen, late summer 2014...................... //
// Thanks To Sami Maraanen, the other Sami, and various members of the URW-forum for inspiration. //
////////////////////////////////////////////////////////////////////////////////////////////////////






