//
// Using menudef_<anyname>.txt files it's possible to add sub-menus to
// MAKE items and COOKERY menus.
//
// Just make a list of submenu headers like this:
//
// .my weapons.       -Y- *MAKE*
// .extended recipes. -E- *COOKERY*
//
// use lower case name for your submenu
// -K- is the menu key, it must be specified and be any upper case key
//     that doesn't exist in the target menu yet.
//
// *<parent menu>* defines the parent menu.
//                 Possible options are: *MAKE* and *COOKERY*
//
// then just place the craftable items in your diy_ or cookery_ files between
// submenu start and end tags for the according submenuname
//
// [SUBMENU_START:submenuname]
//
// [SUBMENU_END:submenuname]
//



